Electro Hunter has you spinning about the orbs to match three and
pass through over 30 levels. Along the way you’ll have boss battles which will break up the standard gameplay with specific goal-based gameplay (certain actions required to beat each boss).
In the game you are on a tether that allows you to spin around the center where the colored orbs are. This gives you the ability to dodge attacks as well as getting into position to make a match. To expand the gameplay there are special power ups that help you out. The lead boot allows you to stomp a mudhole in those pesky orbs and take out a whole line of them.
A Shield protects you from danger temporarily, the atom bomb will destroy all orbs on the screen and Colors’ doom will take out all orbs of a single color.
The game offers multiple modes of play but all of them are in a set pattern and you can’t go play a single mode for as long as you like. THe modes are regular, Sniper (destroy bombs carried by the Quarks), Time attack, Mine (use mines to destroy Quarks), Boss battles and completion, where the remaining Quarks are trying to escape and you must destroy them before they do.
The graphics in the game are cool with a cartoon-like appearance to much of it
that helps keep your eye on the game and the sound does a decent job of assisting that goal as well.
The game could certainly use some interface tweaks as you cannot move and shoot at the same time and often I found myself tapping the interface and changing the Quark I was firing which then caused me to not make a match. Irritating to say the least. The game also gives you no way to just play a single mode. You can only play the levels in order or go back and play levels you already completed.