Flo has been in the restaurant business for years now and has been making the rounds of all the platforms. She’s also in various other lines of work and might one day have as many jobs as I have (about 35 at last count). 
By now everyone is familiar with the time-management sim and style of play in the ’Dash’ series. So I won’t get into the meat of that. I’ll just talk about some of the features this version has that others don’t.
The game also has three pre-set control schemes - Arcade with Hotkey (for customer line), Free motion (no customer line key) and Cursor (no station assigned keys) to increase/decrease the difficulty further.
First off, the controller buttons are mapped to station in the restaurants in arcade with HotKey and Free Motion which is damned handy and I wish every version had that. You don’t need to move
the sticks all the time to get her to drop dishes in the tub, go drop off or pick up orders. Saves a lot of time and sanity. Along with that you can seat people without having to go all the way over to the queue to do it in the Arcade with Hotkey control setup. Sure that sort of takes a little challenge out of it but you still have to seat them in a a timely fashion and try to place them in the properly color-coordinated chairs to make them happy.
Now there’s all sorts of upgrades like the games have always had but I’ve found that some of them are fairly useless. The coffee machine comes to mind as you simply don’t have time or need to use it. This is probably because of the time saved by the button mapping I mentioned above. Unless you’re trying to hold customers up so you can score better bonuses by chaining multiples of the same action it seems somewhat pointless.