I remember when I was a boy that there was nothing I liked better than going to the arcade. With just a couple dollars worth of quarters in my pocket and a Slim-Jim in my hand, I was set
for an afternoon of fun. Walking through the door and hearing all the beeps and boops, I could barely contain my excitement. I immediately sprinted past Mortal Kombat, Primal Rage, and Cruising USA. The first game on my list was always Area 51. There was something about holding the toy gun and blowing the alien scum to bits. It was the first experience that I remember where I wasn’t just controlling a character on a screen, but I was the character.
So when Heavy Fire Afghanistan showed up on my door I was overjoyed. This game, developed by Teyon and published by Mastiff, is a throwback to the classic arcade shooters that everyone loves and remembers. Within 27 seconds of arriving at my doorstep, the game was in my disk drive and installing.
Heavy Fire Afghanistan Gameplay
While there is a little bit of story in this game brought to you by way of audio and text prior to every level, there is nothing more than “This is why you’re here,” so I’m going to skip right over that.

Gameplay is pretty standard for arcade shooters with a few little extras added. Almost all of the movement on the screen is scripted freeing your mind up to focus on aiming. You use your mouse to aim and shoot terrorist as they attack. But your mouse hand is the only thing you use in Heavy Fire. Your other hand is placed on the standard WASD keys like other FPS games. You don’t have to guide you character, but there are various points of cover that you can hide behind as you reload.