Advertise on the GDN Network
 
Gaming gear PC Gaming News Xbox 360 News PS3 News PS2 News PSP News Wii News DS News Mobile Gaming News iPhone Gaming News
 
 
 
GDN Home
News Archives
Members List
Submit Article
GDN Newsletter
GDN Media Kit
Interviews
Reviews
Previews
Screenshots
GDN TV
Patches/Updates
Upcoming Releases
Publishers/Developers
Games List
Review Score Scale
Christophor Rick
The Art of the Press Re...
The Art of the Game Pre...
Shane Dickson
Off to a Good Start...


Star Wars The Old Republic Bounty Hunter Class
Homefront Multiplayer gameplay
Sword of the Stars II GDC Interview
TriLinea ReAct Launch
Elemental Fallen Enchantress Dev Diary Battles
Call of Duty: Black Ops First Strike Berlin Wall 2
Tropico 4 GDC 2011 Announce
GDC 2011 - XR3D iZi Gesture Control for PC
Shoot Many Robots - Robot Design Contest
Crysis 2 Multiplayer


GDN Proudly Hosted
on an HWS VPS

Index » Story Print this news articleSend this page to a friend
Posted by Christophor Rick (TheSuperGuido), Yesterday Mar 4, 2011 07:05

PhyreEngine 3.0 Released with NGP Support

With GDC wrapping up today the string of development-leaning releases will start to dry up. But not before we talk about Sony releasing  PhyreEngine 3.0. That is the newest version of its game development framework. Aside from PSP and PS3 support it also includes support for the Sony NGPupcoming Next Generation Portable (NGP).

It’s already in widespread use for around 50 titles now. The new version was created with user feedback in mind and adds a new asset pipeline which integrates enhanced versions of  PhyreEngine exporters with a processing tool to generate optimized assets for each platform.

What that means is easier, faster development overall. There’s also a redone level editor, more accessible API, more game-oriented functionality with for entities, scripting, and integrated physics and navigation components.

PhyreEngine integrates with other popular middleware, such as Havok, Nvidia PhysX, and Scaleform.

It certainly looks like they really want some new games when the platform arrives.


Prev: C3 at Sea - Halloween Cruise and National Academy of Video Game Testers and Reviewers Corp Awards
Next: PhyreEngine 3.0 Released with NGP Support

Rating: 0.0, votes: 0

Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.
 
 
Search the site:

GDC 2011 - XTR3D iZi - Camera-...
Bit.Trip Flux Review (WiiWare)
Knights Contract Review (Xbox ...
Paper Wars: Cannon Fodder Revi...
Heroes of Newerth - New Hero S...
BulletStorm Review: Violence, ...
Mad Catz Marvel vs. Capcom 3 T...
GDN: Mission Against Terror 7-...
Killzone 3 and Jungle Green PS...
Perfect World International Ge...
Playstation 3 Shipments to be ...
PopCap Offers Complete Pack, 1...
Hunted Co-op Q and A with Chri...
First Elder Scrolls Skyrim Dev...
Jade Dynasty Set for Spring Co...
Double Dragon Hits iPhone
PhyreEngine 3.0 Released with ...
C3 at Sea - Halloween Cruise a...
Elemental Fallen Enchantress -...
Unreal Engine 3 Supports PhysX...

Affiliations
& Friends



IVDC 2010 Logo
Italian Videogame Developers Conference

Donate Games Logo
IMGA logo
Testseek Logo
 
Advertise | Submit News | Contact | Pages | Blogs | Downloads | Video | Privacy Policy | About Us | GDN Staff | GDN Review Scale
News & Articles RSS | News RSS | Article RSS | Video RSS | Reviews RSS
 
 
|